Monster want food. Monster want play.
Monster want play with food.
Grab food. Throw food high up in air. Catch with mouth.
Throw and catch all food. Fast for extra bonus points.
(Monster not want eat food on ground. Only from table.)
Mouse + Left Mouse Button: Grab Food. Throw food up in air.
W, A, S, D: when food fly, can control food direction.
F: look up, catch falling food.
Q, E: move monster left + right.
[Esc] end match [F8] toggle fullscreen [M] toggle music
Monster Sports: Eating (C) 2015 Harry Trautmann
All code and art was made by Harry Trautmann, except the following:
Music Track "Deep Breath" by earritation available via cc-by (3.0) at http://ccmixter.org/files/earritation/47137
"customIk.cs" of Vic-Boss (https://www.reddit.com/user/Vic-Boss) available at https://www.dropbox.com/s/ppjkfy0du2sc5nb/customIk.cs?dl=0
Font "Carnivalee Freakshow" by Chris Hansen (firstname.lastname@example.org) available via FFC at http://dl.1001fonts.com/carnivalee-freakshow.zip
Sound "Swosh swoosh whoosh air sound, free, high quality" by qubodup available via CC-0 at http://www.freesound.org/people/qubodup/sounds/60026/
Some background objects are from the commercial Unity3D package "Items and Props Pack" v1.01 by JuicyVitamin.
The splash effect is from the commercial Unity3D package "FX Mega Pack" by Unluck Software.
Ground and wood textures were made with Substance Designer based on diverse standard textures, generators, shaders, etc.
Of course many Unity3D standard scripts and assets like shaders and image effects.
Find more great game experiments at http://metacozm.com